Corporate Infiltrator
Age 3

Corporate Infiltrator

Scale: City Duration: 3-4 hours Constraint: Computation
"The corps think their firewalls are impenetrable. They're wrong. You move through their networks like a ghost, siphoning data and resources they'll never miss."

Who You Are

You're inside the system now. Whether through backdoors or bought access, you operate within corporate structures. You might even have a day job as cover.

Gameplay Characteristics

  • Dual life — Balance legitimate and shadow operations
  • Corporate resources — Access to better equipment and materials
  • First major automation unlocks — Systems genuinely run themselves
  • Expansion pressure — City-scale operations demand organization

Milestone to Enter Age 4

Successfully infiltrate/acquire a corporate facility, produce Neural Chips at scale, and research advanced automation.

Constraint Focus

Computation dominates. Need processing power for scale. Intelligence starting to matter for research.

Visual Style

Environment

Mix of corporate sterile and hacker den

Color Palette

Corporate whites and blacks with neon accent infiltration

Tech Aesthetic

Sleek corporate equipment alongside custom modifications

Lighting

Professional lighting in corp areas, your aesthetic in your spaces

Available Resources

Resources accessible during Age 3, organized by tier complexity.

Available Buildings

Buildings you can construct during Age 3.