Ages of Progression

CyberIdle's journey spans 9 distinct ages, taking you from a nobody scraping by in the digital slums to a transcendent entity reshaping reality itself. Each age represents a fundamental shift in scale, identity, and what you're capable of achieving.

9 Ages
30-50 Hours to Victory
4 Constraint Types
Age 1: Street Hacker
Age 1 Local

Street Hacker

Scraping by in the digital slums with salvaged tech

Age 2: Network Runner
Age 2 District

Network Runner

Small-time operator with local network control

Age 3: Corporate Infiltrator
Age 3 City

Corporate Infiltrator

Operating within and against corporate structures

Age 4: Digital Magnate
Age 4 Regional

Digital Magnate

Tech oligarch with regional infrastructure

Age 5: Infrastructure Baron
Age 5 Continental

Infrastructure Baron

You ARE the infrastructure half a continent relies on

Age 6: Orbital Architect
Age 6 Planetary

Orbital Architect

Building humanity's future in orbital stations

Age 7: Stellar Sovereign
Age 7 Stellar

Stellar Sovereign

Harvesting stars with Dyson swarms

Age 8: Galactic Overseer
Age 8 Galactic

Galactic Overseer

Commanding networks across star systems

Age 9: Transhuman Entity
Age 9 Transcendent

Transhuman Entity

Digital godhood achieved. You have won.

The Journey

Your progression follows a rags-to-riches arc:

Ages 1-3: Rising

Survival and growth. You're getting somewhere, becoming powerful. Money and computation are your primary concerns.

Ages 4-5: Domination

You own this. Your empire spans continents. Intelligence systems become critical for managing the scale.

Ages 6-7: Awe

Building megastructures humanity only dreamed about. Energy harvesting from stars becomes your focus.

Ages 8-9: Transcendence

Reality bends to your will. You achieve digital godhood and win the game.

Shifting Constraints

As you progress, different constraints become your primary challenge. What once seemed impossible becomes trivial as new bottlenecks emerge:

Ages Primary Constraint The Challenge
1-2 Credits (Money) Need income to build, need buildings to earn
3-4 Computation Processing power limits what you can automate
5-6 Intelligence Need smarter systems to manage complexity
7-8 Energy Stellar-scale operations demand stellar-scale power
9 None All constraints transcended. Victory!

See Also