Age 6
Orbital Architect
"The view from orbit changes you. Down there, you owned continents. Up here, you're building worlds. The first orbital ring is just the beginning."
Who You Are
You've left the planet. Your stations orbit overhead. Earth-bound mortals look up at YOUR satellites. You're building humanity's future in space.
Gameplay Characteristics
- New resource chains — Space-specific materials and processes
- Dual management — Earth operations AND orbital expansion
- Long-term projects — Orbital construction takes time but pays off
- Transcendence hints — The journey beyond Earth changes perspective
Milestone to Enter Age 7
Build first orbital station, establish orbital manufacturing, research interplanetary travel.
Constraint Focus
Intelligence/Energy balance. Energy increasingly dominates as scale expands.
Visual Style
Environment
Space stations, orbital platforms, Earth visible below
Color Palette
Clean whites, deep space blacks, Earth blues/greens as backdrop
Tech Aesthetic
Space-grade engineering, modular, expandable
Lighting
Harsh solar light, dramatic shadows, stars visible
Available Resources
Resources accessible during Age 6, organized by tier complexity.
Available Buildings
Buildings you can construct during Age 6.