Age 2
Network Runner
"The local net belongs to you now. Every packet that flows through this district? You see it. You touch it. You take your cut."
Who You Are
Small-time operator. You've got a reputation in your district. Local fixers know your handle. You're still small, but you're not invisible anymore.
Gameplay Characteristics
- First taste of automation — Some processes now run without intervention
- Network thinking — Start connecting systems together
- Territory concept — Your 'turf' matters
- Competition hinted — Other operators exist
Milestone to Enter Age 3
Control a complete district network, produce Logic Boards consistently, and research basic AI assistance.
Constraint Focus
Money still matters, but Computation emerges. Need more processing power to expand.
Visual Style
Environment
Expanded but still underground, server rooms in basements
Color Palette
Slightly cleaner, more organized chaos
Tech Aesthetic
Still improvised but more organized, some purchased equipment
Lighting
Better, with status LEDs and organized cable runs
Available Resources
Resources accessible during Age 2, organized by tier complexity.
Available Buildings
Buildings you can construct during Age 2.