Relic Database
210 relics
Adaptive Archive Event
End of turn: choose 1 of 3 for draw pile.
Adaptive Armor Uncommon
Nanomesh that responds to trauma. Whenever you lose HP in combat, gain 3 Firewall next turn.
Adrenaline Injector Boss
Gain 1 Bandwidth in Boss/Elite fights.
Amplifier Chip Common
Tzu Yu installed it between a spa treatment and a courier run. Every 10 Attacks, deal double damage.
Anti-Chem Implant Boss
Purifies the bloodstream of all chemical compounds. Maximum efficiency, zero flexibility. Gain 1 Bandwidth at start of each turn. You can no longer obtain potions.
Auto-Compiler Common
Upgrades your raw code. Upon pickup, upgrade 2 random Skills.
Auto-Draw Circuit Rare
Whenever you have no cards in hand during your turn, draw a card.
Auto-Repair Amplifier Rare
Healing is 50% more effective in combat.
Auto-Upgrader Event
Turn start: upgrade random card in hand.
Auto-Upgrader: Attacks Uncommon
When you add an Attack card to your deck, it is automatically upgraded.
Auto-Upgrader: Powers Uncommon
When you add a Power card to your deck, it is automatically upgraded.
Auto-Upgrader: Skills Uncommon
When you add a Skill card to your deck, it is automatically upgraded.
Autonomous Core Boss
Empty Orb slots at end of turn: Channel FirewallPurr.
Chompy only
Backup Cache Shop
50% chance Exhaust becomes Discard.
Balance Stone Uncommon
Change stance: gain 1 Bandwidth.
The Keeper only
Bandwidth Battery Rare
Bandwidth is conserved between turns. Unspent Bandwidth carries over.
Bandwidth Limiter Boss
Corporate-grade throttle chip. Stabilizes your power draw but caps execution speed. Gain 1 Bandwidth at start of each turn. You may not play more than 6 cards per turn.
Battle Scars Uncommon
Burn a card: gain 2 Firewall.
GG only
Berserker Implant Rare
Below 30%: +2 Amp.
GG only
Bioware Upgrade Uncommon
Premium cellular enhancement. +10 Max HP.
Blade Sharpener Uncommon
Shivs deal 2 additional damage.
El Money only
Boss Scanner Uncommon
At the start of Boss combats, restore 25 HP.
Bulk Buyer Card Uncommon
Merchant never runs out. Prices reduced 20%.
Burn Processor Uncommon
Converts discarded code into offensive bursts. Whenever you Burn a card, deal 3 damage to ALL enemies.
Burning Blood Starter
The AI companion purrs. Somewhere, a Nexus analyst panics. At end of combat, restore 6 HP.
GG only
Burst Amplifier Uncommon
Rewards sustained aggression. After playing 3 Attacks in a single turn, gain 1 Amp.
Cached Subroutine Uncommon
Upon pickup, choose a Skill. At combat start, it is in your hand.
Calibration Stone Common
Unnervingly perfect. As if someone computed the ideal shape. +1 Calibration.
Capacitor Bank Rare
Industrial-grade energy storage. Unused Bandwidth carries over between turns instead of draining.
Chaos Engine Rare
Recovered from a Mosaic fragment. Entropy becomes creation. Whenever you Exhaust a card, add a random card to your hand.
Chem Synthesizer Shop
Brew 5 random Potions.
Clone Printer Shop
Copy a card in your deck.
Code Density Scanner Uncommon
For every 5 cards in your deck, restore 3 HP at rest sites.
Code Pruner Rare
You can now remove cards from your deck at rest sites.
Code Recycler Rare
Whenever you Burn a card, add a random card to your hand.
Code Refactorer Boss
Transform and Upgrade 3 cards.
Combat Primer Uncommon
Upon pickup, choose an Attack card. At the start of each combat, this card is in your opening hand.
Comfort Module Common
Enhanced rest protocols. Restore an additional 15 HP when you rest.
Compute Bloom Common
A recursive process growing in the Nexus substrate. Every 3 turns, gain 1 Bandwidth.
Corporate Voucher Rare
Redeemable for 300 Credits at any terminal.
Cracked Core Starter
Salvaged from a decommissioned AI hub. At the start of each combat, Channel 1 SystemCrash orb.
Chompy only
Credit Chip Common
El Money's personal favor. Good at any G Nook. Gain 9 extra Credits when entering a new room.
Crimson Credit Chip Event
Gain Credits: heal 5 HP.
Crypto Blocker Boss
Gain 1 Bandwidth each turn. Cannot gain Credits.
Crypto Miner Common
Runs in the background. Gain 12 Credits per floor. Stops working once you spend Credits at a shop.
Curse Adapter Uncommon
Converts malware into system hardening. Whenever you obtain a Curse, increase Max HP by 6.
Cycle Timer Uncommon
Every 3 times you shuffle your draw pile, gain 2 Bandwidth.
Damage Dampener Rare
Micro-absorbers distributed across the exoskeleton. Whenever you would receive 5 or less unblocked damage, reduce it to 1.
Damage Processor Boss
Lose HP: draw 1 card.
Dampening Field Event
Exposed: 25% instead of 50%.
Dark Matter Core Uncommon
Salvaged from a collapsed pocket dimension. Hums with entropic energy. At the start of each combat, Channel 1 Dark orb.
Chompy only
Dark Protocol Uncommon
At combat start, Channel 1 DataCorruption orb.
Chompy only
Data Harvester Shop
Choose 5 cards to add to deck.
Data Hoarder Cache Boss
Never forget, never discard. At end of turn, you no longer discard your hand.
Data Injector Uncommon
Every tenth insertion rewrites the rules. Every 10 cards played, gain 1 Bandwidth.
Data Sniffer Event
Enter ? room: gain 50 Credits.
Debuff Shield Shop
Gain 1 Immunity at combat start.
Debugger Chip Common
Pre-scans elite combatants for weaknesses. Enemies in Elite combats have 25% less HP.
Deep Calm Reactor Boss
Exit Meditative: gain 1 extra Bandwidth.
The Keeper only
Deflection Array Uncommon
Micro-shields activate during sustained combat. After playing 3 Attacks in a single turn, gain 4 Firewall.
Deflection Matrix Uncommon
Every time you play 3 Attacks in a single turn, gain 4 Firewall.
Discount Protocol Common
Card removal at the shop now always costs 50 Credits.
Doomsday Timer Rare
At the end of turn 7, deal 52 damage to ALL enemies.
Drago's Blood Boss
Viktor's past runs deeper than anyone knows. GG's relic upgrade: restore 12 HP at end of combat.
GG only
Draw Predictor Shop
Draw pile shown in order.
Dregs Steel-Toe Common
Viktor's solution to problems that won't listen to reason. Attacks deal minimum 5 damage.
Drop Rate Enhancer Uncommon
Potions always drop after combat.
Dual Nature Chip Rare
Warrior: Expose all. Meditative: draw 1.
The Keeper only
Echo Protocol Event
First 2+ cost Attack played twice.
Edge Sharpener Common
Hones your offensive code. Upon pickup, upgrade 2 random Attacks.
Elite Hunter Module Shop
Start Elite combats with 2 Amp.
Elite Tracker Boss
Elites drop an additional Relic.
Emergency Broadcast Boss
Gain Common, Uncommon, Rare Relic. Gain Curse.
Emergency Plating Rare
At start of 3rd turn, gain 18 Firewall.
Emergency Protocol Rare
Last-resort failsafe buried in the deepest firmware. When you would die, heal to 50% of max HP instead. Works once.
Emergency Protocol Common
When you're backed into a corner, the augmentations override your limits. While at 50% or less HP, gain 3 Amp.
GG only
EMP Scatter Common
Feral tech from the Dregs' scrap yards. Apply 1 Exposed to ALL enemies at start of combat.
Empty Socket Event
Useless.
Enhanced Quick Draw Boss
Draw 1 extra card each turn.
El Money only
Equilibrium Chip Uncommon
Start each combat in Meditative stance.
The Keeper only
Expansion Bay Shop
+3 Orb slots at combat start.
Chompy only
Expansion Slot Boss
Every 2 turns, gain 1 Orb slot.
Chompy only
Exploit Amplifier Uncommon
Enhanced exposure protocols. Exposed enemies take 75% more damage instead of 50%.
Extra Bandwidth Card Uncommon
Card reward screens have 1 additional card to choose from.
Failsafe Protocol Rare
When you would die, restore to 50% Max HP instead. Works once.
Fear Protocol Event
Apply 1 Throttled to ALL at combat start.
Feedback Loop Rare
If you lost HP last turn, trigger all Orb passives.
Chompy only
Firewall Breaker Shop
Break enemy Firewall: apply 2 Exposed.
Firewall Retention Rare
At the start of your turn, lose 15 Firewall instead of all of it.
First Blood Module Common
Your first Attack each combat deals 8 additional damage.
First Strike Chip Common
Pre-loaded combat subroutine. Fires on first contact. Your first Attack each combat deals 8 additional damage.
First Strike Shield Rare
Prevents the first time you would lose HP each combat.
Focus Chip Common
Start each combat with 1 Focus.
Chompy only
Focus Matrix Common
Chompy's custom processing array. Clean signal, zero noise. Start each combat with 1 Focus.
Chompy only
Fractured Memory Uncommon
Something The Architect left behind. It remembers when you hurt. When you lose HP, draw 3 cards.
Full Repair Kit Shop
+7 Max HP and full heal.
Fusion Core Boss
Channel 1 NetworkDrain at combat start.
Chompy only
GG's Spare Claws Uncommon
She keeps extras. Four inches of augmented ceramic. After playing 3 Attacks in a turn, gain 1 Calibration.
Gilded Data Core Event
Enemies drop 25% more Credits.
Glitch-Eye Implant Boss
Experimental optic mod from The Mosaic's workshop. Sees more, understands less. Draw 2 extra cards each turn. Card costs are randomized.
Guardian Echo Uncommon
First 2+ cost card: draw 2.
GG only
Guerrilla Codex Common
Ancient warfare algorithms. If you play no Attacks during your turn, gain 1 extra Bandwidth next turn.
Hardened Firewall Rare
Military-spec ICE. Retains defensive barriers longer than civilian models. At the start of your turn, retain up to 15 Firewall instead of losing all Firewall.
Heat Sink Rare
Unblocked damage: +1 Focus.
Chompy only
HP Booster Common
A concentrated biomod. +7 Max HP.
HP Core Rare
Military-grade bioware. +14 Max HP.
Impact Dampener Rare
Whenever you would lose HP, lose 1 less.
Inner Peace Mantra Uncommon
Enter Meditative: gain 4 Firewall.
The Keeper only
Last Stand Protocol Rare
Would die: burn hand, survive. Once.
GG only
Loot Scanner Rare
Normal combats drop an additional card reward.
Loyalty Card Common
A battered G-Nook loyalty card. Whenever you enter a shop, restore 15 HP.
Lucky Drive Common
Blinks with stored data. Every 4th unknown node you enter has a treasure chest.
Mag-Lock Boots Common
Ironclad surplus. Still under warranty. Gain 10 Firewall at start of combat.
Malware Harvester Rare
Per Curse in deck, start combat with 1 additional Amp.
Malware Shield Common
Active protection module. Negates the next 2 Curses you would receive.
Meditation Bell Common
At the start of each turn, gain 1 Mantra.
The Keeper only
Memory Wipe Boss
Remove 2 cards from deck.
Micro Stash Boss
Potion, 50 Credits, 5 Max HP, 1 card, 1 upgrade.
Micro-Armor Plating Rare
Whenever you would take 5 or less unblocked Attack damage, reduce it to 1.
Mulligan Chip Uncommon
At the start of each combat, discard any number of cards then draw that many.
Nano-Medic Drone Common
A tiny medical drone follows you loyally. Whenever you use a potion, restore 5 HP.
Nano-Suture Rare
Self-repairing thread from Olga's 'medical supplies.' Air quotes hers. Gain 4 Firewall at start of turn.
Nano-Weave Shell Common
The nanos remember their last instruction: protect. If you have no Firewall, gain 6.
Nested Cache Uncommon
The next 2 treasure chests you open contain 2 relics instead of 1.
Neural Flush Shop
Play Attack+Skill+Power: clear debuffs.
Neural Preloader Common
Your interface predicts what you'll need. Draw 2 extra cards on turn 1.
El Money only
Neural Spike Uncommon
Defensive coding overflows into offensive bursts. After playing 3 Skills in a single turn, deal 5 damage to ALL enemies.
Neural Spike Common
A gift from the underground. Permanently amplified. +1 Amp.
Nexus Conduit Boss
A direct tap into the Nexus power grid. Floods your systems with bandwidth â but enemies detect the signal too. Gain 1 Bandwidth at start of each turn. ALL enemies start each combat with 1 Amp.
Overcharge Capacitor Uncommon
Combat start: gain 1 Focus.
Chompy only
Overclock Chip Uncommon
Rewards sustained offense. Every time you play 3 Attacks in a single turn, gain 1 Amp.
Overclock Serum Shop
X-cost cards get +2 effect.
Overclocked Core Common
Borrowed bandwidth. Burns bright, burns fast. Gain 1 extra Bandwidth on turn 1.
Overclocked Core Boss
Gain 1 Bandwidth each turn. Start with 2 Wounds.
GG only
Overclocked Stim-Rig Boss
Military-grade stimulant injector. Keeps you wired but prevents natural recovery. Gain 1 Bandwidth at start of each turn. You can no longer Rest.
Overflow Buffer Boss
Add 3 Miracles at combat start.
The Keeper only
Override Module Uncommon
When you apply Exposed, also apply 1 Throttled.
Packet Sniffer Uncommon
Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.
Pain Amplifier Boss
GG welded it to her spine herself. Converts pain signals into raw power. Gain 1 Bandwidth at start of each turn. Start each combat with 2 Wounds in your draw pile.
GG only
Pain Processor Boss
Converts damage signals into computational fuel. Every hit clears the mind. Whenever you lose HP, draw 1 card.
Parallel Bus Uncommon
Channel Orb: gain 2 Firewall.
Chompy only
Path Override Event
Ignore paths. 3 uses.
Phase Shifter Rare
Every 6 turns, gain 1 Phase Shift. All damage reduced to 1 for that turn.
Plasma Forge Hammer Boss
Too hot to handle, too powerful to ignore. Gain 1 Bandwidth at start of each turn. You can no longer upgrade cards at Rest Sites.
Potency Doubler Boss
Double potion effectiveness.
Power Injector Event
Free random Power at combat start.
Power Leech Rare
Whenever you play a Power card, restore 2 HP.
Preloaded Daemon Uncommon
Upon pickup, choose a Power. At combat start, it is in your hand.
Premium Bus Cable Uncommon
Your rightmost Orb triggers its passive an additional time.
Chompy only
Pure Water Starter
A vial of pristine digital essence. At the start of each combat, gain 1 Bandwidth.
The Keeper only
Quantum Core Uncommon
Combat start: +2 Orb slots.
Chompy only
Quick Draw Module Starter
Draw 2 extra cards at combat start.
El Money only
Rage Core Uncommon
Burn 2+ cards: gain 1 Amp.
GG only
Rare Frequency Scanner Event
Triple rare card chance.
Rate Limiter Boss
Gain 1 Bandwidth each turn. Max 6 cards per turn.
Ration Pack Uncommon
Dregs survival kit. You learn not to ask what's in it. If at 50% or less HP at end of combat, restore 12.
Reactive Armor Mesh Rare
Discard a card: gain 3 Firewall.
El Money only
Reactive Plating Common
Ironclad Industries defensive surplus. Still bites back. When hit, deal 3 damage back.
Recursive Loop Rare
Evoke Orb: Channel random Orb.
Chompy only
Reflex Plating Uncommon
Whenever you play an Attack, gain 1 temporary Calibration.
The Keeper only
Repair Subroutine Event
+1 Max HP after each combat.
Resonance Crystal Uncommon
When adding cards to your deck, you may gain +2 Max HP instead.
Rhythm Driver Common
Olga says this is 'very popular weapon in Eastern Europe.' No evidence supports this. Every 10 Attacks, gain 1 Bandwidth.
Ricochet Blade Rare
Discard a card: deal 3 to random enemy.
El Money only
Sacred Geometry Focus Rare
End of turn: gain 1 Mantra.
The Keeper only
Salvage Protocol Boss
First discard each turn gives 1 Bandwidth.
El Money only
Scavenger Trophy Uncommon
Pulled from the alpha's belt. The others backed off. Gain 1 Bandwidth and draw 1 card when an enemy dies.
Scrap Drill Rare
Dig for relics at Rest Sites.
Sealed Injector Boss
Gain 1 Bandwidth each turn. Cannot obtain Potions.
Security Badge Uncommon
Stolen from a Nexus checkpoint. Grants brief authority. Gain 14 Firewall on turn 2.
Severed Lifeline Event
You can no longer heal.
Shadow Step Module Uncommon
Play 3 cards: draw 1.
El Money only
Shattered ICE Crown Boss
Salvaged from the Architect's inner sanctum. Surges with excess bandwidth. Gain 1 Bandwidth at start of each turn.
Shiv Cache Uncommon
Start each combat with 3 Shivs in hand.
El Money only
Shuffle Optimizer Shop
Gain 6 Firewall on shuffle.
Signal Dampener Uncommon
Enhanced throttle protocols. Throttled enemies deal 40% less damage instead of 25%.
Signal Jammer Dome Boss
Blocks enemy transmissions â and yours. Gain 1 Bandwidth at start of each turn. You can no longer see enemy intents.
Silent Kill Chip Rare
Corruption kill: gain 2 Bandwidth.
El Money only
Skeleton Key Boss
Gain 1 Bandwidth each turn. Chests give Curses.
Skeleton Key Exploit Boss
A master decryption key. Opens everything â but leaves a backdoor in your code. Gain 1 Bandwidth at start of each turn. Whenever you open a chest, gain a Curse.
Sleep Optimizer Common
Neural enhancement active during rest cycles. Whenever you rest, you may add a card to your deck.
Stabilizer Implant Uncommon
Locks your motor functions against interference. You can no longer be Throttled.
Stance Calibrator Uncommon
A neural balance chip tuned to the Keeper's meditation frequency. Start each combat in Calm stance.
The Keeper only
Startup Exploit Event
First 3 combats: enemies have 1 HP.
Status Recycler Shop
Status cards can be played (Exhaust).
Stealth Beacon Common
Scrambles your signal. Regular enemy combats no longer occur at unknown nodes.
Stim Capsule Common
Dregs-grade stimulant. Dr. Tzu Yu wouldn't approve. Restore 2 HP at start of combat.
Stim Harness Common
Tactical webbing designed for quick-draw stim access. Gain 2 additional potion slots.
Strike Protocol Uncommon
Optimized basic attack firmware. Cards containing 'Strike' deal 3 additional damage.
Structural Lock Rare
Your armor plating cannot be compromised. You can no longer become Fragile.
Tempo Regulator Rare
Whenever you play 3 or fewer cards during your turn, draw 3 additional cards next turn.
Temporal Leak Uncommon
Something from outside time. The Architect's fingerprints are on everything. At start of turn, deal 3 damage to ALL enemies.
Titanium Plating Rare
Sub-dermal armor plating. Absorbs the edge off every hit. Whenever you would lose HP, lose 1 less.
Total Rewrite Boss
Transform all Strikes and Defends.
Toxin Amplifier Common
Whenever you apply Corruption, apply 1 additional Corruption.
El Money only
Toxin Reservoir Uncommon
Combat start: 3 Corruption to random enemy.
El Money only
Toxin Sprayer Shop
Apply 4 Corruption to ALL at combat start.
El Money only
Training Rig Rare
Gain Amp at Rest Sites. Up to 3 times.
Universal Adapter Shop
Card rewards from any character.
Unstable Amp Event
+3 Amp at start, -3 end of turn 1.
Venom Processor Common
A biotech implant from El Money's personal lab. Whenever you apply Corruption, apply 1 additional Corruption.
El Money only
Venom Sac Rare
Apply Corruption: also Throttled.
El Money only
Vintage Stim Kit Common
Pre-Collapse medical supplies. Whenever you enter a rest site, start the next combat with 2 extra Bandwidth.
VIP Access Card Shop
50% shop discount.
Viral Spreader Rare
When enemy dies, transfer Corruption to random enemy.
El Money only
Virus Scanner Uncommon
Curse cards can now be played. Playing a Curse costs 1 HP and Burns the Curse.
Volatile Reactor Boss
Gain 1 Bandwidth each turn. ALL enemies gain 1 Amp.
Warriors Mark Uncommon
Enter Warrior: gain 2 Amp.
The Keeper only
Zero-Cost Optimizer Boss
0-cost Attacks deal 4 additional damage.
El Money only
Zero-Day Exploit Uncommon
Whenever you play a Power, a random card in your hand costs 0 for the turn.